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Discover the Principles & Best Practices for Programming in Many Languages


December 12, 2006; 02:55 AM
Research and Markets (http://www.researchandmarkets.com/reports/c46832) has announced the addition of Beginning Programming for Dummies, 4th Edition to their offering.

  • New techniques make programming easier and more fun
  • Discover principles and best practices that let you program in many languages

So you always thought programmers were superior beings from another galaxy?

Surprise! Programming isn't all that difficult when you know how. Heres the fun and easy route to writing programs that work efficiently for Windows®, Mac OS® X, or Linux®, understanding basic programming principles, using different languages, programming for the Internet, and much more.

All this on the bonus CD-Rom

All code used in the book, in several different languages

Liberty BASIC, REALbasic, Dev-C++, Valentina, Galaxy, and Revolution Studio demo versions

Discover how to

- Write programs for multiple platforms

- Program using BASIC and C++

- Recognize similarities in different programming languages

- Use Revolution, a non-traditional language

- Fine-tune and debug programs

Goal: Provide a primer to explain the concepts of programming without necessarily getting bogged down in the syntax of a particular language. The book examples will draw upon a variety of different languages and the hands-on exercises will provide examples in multiple languages.

Unique features:

Learn programming in three different types of languages (Basic, C, Transcript)

CD with examples in Liberty Basic/RealBasic, C++/C#/Java, Runtime Revolution Chapter structure (Problem, Theory and new information, You try it)

About the author

Wallace Wang is a bestselling author with more than 2.3 million For Dummies books in print, including Microsoft Office For Dummies. Hes also a stand-up comic who has performed on TV.

Topics Covered

Introduction.

Part I: Programming a Computer.

Chapter 1: Learning Computer Programming for the First Time.

Chapter 2: All about Programming Languages.

Chapter 3: How to Write a Program.

Chapter 4: The Tools of a Computer Programmer.

Part II: The Building Blocks of Programming.

Chapter 5: Getting Started.

Chapter 6: The Structure of a Computer Program.

Chapter 7: Variables, Constants, and Comments.

Chapter 8: Crunching Numbers and Playing with Strings.

Chapter 9: Making Decisions with Branching Statements.

Chapter 10: Repeating Yourself with Loops.

Chapter 11: Dividing a Program into Subprograms.

Chapter 12: Storing Stuff in Arrays.

Chapter 13: Playing with Object-Oriented Programming.

Part III: Advanced Programming Topics.

Chapter 14: Sorting and Searching Algorithms.

Chapter 15: Debugging Programs.

Chapter 16: Optimizing Your Code.

Chapter 17: Creating a User Interface.

Part IV: Internet Programming.

Chapter 18: Playing with HTML.

Chapter 19: Making Interactive Web Pages with JavaScript.

Chapter 20: Using Java Applets on Web Pages.

Part V: The Part of Tens.

Chapter 21: Ten Additional Programming Resources.

Chapter 22: Ten Cool Programming Careers.

Appendix A: Common Loop and Branching Structures.

Appendix B: Free Language Compilers and Interpreters.

Appendix C: Common Programming Terms.

Appendix D: Installing the CD Compilers.

Index

For more information visit http://www.researchandmarkets.com/reports/c46832


Research and Markets
Laura Wood
Senior Manager
Fax: +353 1 4100 980
[email protected]

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